Edgar Wright’s Baby Driver is a special kind of film. It’s fast, fun, thrilling, hilarious, and never too much of any one thing to prevent others from shining through. It exists in an almost perfect state of suspension, smoothly shifting gears between chase scenes, character building moments, and comedy-driven conversations throughout.
Netflix held the premiere for its latest series, the 1980s Los Angeles set wrestling dramedy GLOW, in Hollywood last night. If the first two episodes are any indication, the show is a must-watch. This isn’t quite a review, as I’d rather review the first season as a whole sometime after its release tomorrow, but here’s what I thought (spoiler free) of the first two episodes.
Among the trailers and reveals at the PlayStation E3 showcase last week was a remake of the 2005 PlayStation 2 classic Shadow of the Colossus (which probably should have made this list). The game is being rebuilt for the modern era by teams at SCEI Japan and Bluepoint Games, much like last year’s Ratchet & Clank remake from Insomniac and next week’s Crash Bandicoot N. Sane Trilogy, a full remake of Naughty Dog’s first three PlayStation games from Vicarious Visions.
There’s an obvious question to ask here: which other classic PlayStation titles and franchises deserve to be remade?
Here’s a hell of a thing to come back to after a weekend of getting lost in the natural beauty of Yosemite National Park: Spider-Man producer Amy Pascal has declared that Sony’s slate of Spider-Man adjacent movies, including the Tom Hardy starring Venom and a movie about Silver Sable and Black Cat, will exist in the same world as next month’s Spider-Man Homecoming, including the possibility of appearances by Tom Holland’s Spider-Man. Homecoming is part of the Marvel Cinematic Universe. Marvel Studios producer/MCU mastermind Kevin Feige has said that Venom and Sony’s other Spider-Man related titles will not be part of the MCU. Confused yet?
Let’s take a look at the possibilities here, from best case scenario to threat level midnight.
Full disclosure: Thanks to the magic of scheduled posts, this post was written on Thursday, June 15. I booked a Friday-Monday camping trip at Yosemite National Park a few months ago, but it wasn’t hard to know what I was going to be playing during this weekend’s quieter moments.
It didn’t take long for my opinion on the Switch to change before I even had it. What I initially thought was going to be another flop of a console for Nintendo quickly turned into something I found almost essential as a fan of games. After a few days with the Switch, I’m happy to say my initial impressions after the Switch’s reveal couldn’t have been more off the mark.
I took a look at my favorite things to come out of this year’s E3 press conferences yesterday, and there’s a lot more to be happy about going forward. Today’s going to be about a different side of E3, though. These aren’t necessarily mistakes, and they’re unlikely to be make or break moments for the companies mentioned here, but there were a few rough moments spread across the conferences and showcases.
The press conferences have come and gone, and there’s a lot to look forward to in gaming. Some new games were announced, some old games resurfaced, and some games we’ve known about got expanded time in the spotlight. New announcements and information came up every few hours, starting with EA Play on Saturday and ending with the Nintendo Spotlight yesterday.
Here’s what I’m most looking forward to after seeing these events, in no particular order:
This year’s E3 press conferences have varied vastly in quality and excitement. EA kicked things off with a mostly forgettable event, Xbox put on a rapid-fire show filled with a lot of games and nebulous exclusivity labels, Bethesda limited their (absurdly late) show to games and DLC releasing in 2017, including Wolfenstein II: The New Colossus, Ubisoft showed some interesting games and continued with nonsense, and PlayStation started strong before dropping into a mostly unexciting event—despite showing a lot of good to great looking games.
Where did Nintendo’s Spotlight land in all this? Keep reading to find out.
PlayStation’s been doing pretty well the last few years, at E3 and in general. Their last few conferences have been stacked with wins, surprises, and thrilling trailers and reveals. PS4 sales are booming, and there are more than enough exclusive games to keep players busy—not to mention third party partnerships for games like Destiny, Star Wars Battlefront, and Call of Duty.
But Microsoft showed yesterday that they’re not messing around. They showed a renewed focus on games and brought the details on the Xbox One X, a direct competitor, and a more powerful one, to PlayStation 4 Pro. Bethesda and Ubisoft both got a bit of well-deserved attention for their reveals and trailers as well, including those for Wolfenstein II: The New Colossus and Far Cry 5.
Basically, the team at PlayStation had a lot to live up to going into this year’s conference. How did they do?
Let’s break it down.
*This post has been updated with trailers from the show.