Or why Microsoft should be worried about its Project Scorpio
It’s been a while now since Microsoft unveiled the specs of Project Scorpio, their upcoming revolution of the Xbox line and video game consoles in general (maybe). A lot’s been said elsewhere about how specs don’t matter if Scorpio doesn’t have exclusive games people want to play, especially considering the glut of PlayStation 4 exclusives out and on the way.
2017 has already seen the likes of Gravity Rush 2, Nioh, Horizon Zero Dawn, and Persona 5 enter the ranks of PlayStation 4 exclusives. Nier: Automata is a console exclusive, available only on PS4 and PC. Uncharted: The Lost Legacy is on the way in just over four months. And there’s no end in sight to this train of good to great exclusives.
As an unabashed PlayStation fan, I’m looking forward to The Lost Legacy and a lot of the other exclusives coming to PS4. Let’s take a look at those, console and outright:
Note: these are only the exclusives I’m interested in. The likes of Gran Turismo and pretty much anything sports related will never make this list regardless of quality. Apologies if your most anticipated game didn’t make my list.
First Party Studios:
Uncharted: The Lost Legacy (Naughty Dog)
More Uncharted. That’s enough for me. But The Lost Legacy will also give us more Chloe. And more exotic locations. It’s clearly not going to be as big as the rest of the Uncharted games, but everything about it looks like it’s going to a be a smaller scale on a real Uncharted game rather than just a small slice of the franchise.
August 22 can’t come soon enough.
The Last of Us Part II (Naughty Dog)
I’m not expecting The Last of Us Part II any time soon. I don’t think anyone is. Naughty Dog can take as much time as they want on this one, though. I’ll be there on day one (presumably with millions of other fans).
The Last of Us is a masterpiece. Anything even close to that will easily rank Part II among the best games of all time.
Anyone still wondering if Naughty Dog is the best game development studio should probably stop.
Days Gone (Bend)
Whether Days Gone can stand out from the rest of the post-apocalyptic/zombie/not really zombie games out there (hint: look up one entry) remains to be seen. What we’ve seen of Days Gone looks fun, though. While I’m hoping for something with a little more depth than fighting off a ton of monsters on screen at once, I honestly wouldn’t mind it.
God of War (Santa Monica)
Kratos is older now. Wiser. Maybe a little less one-dimensional and overly aggressive. God of War has made the move from Greek to Norse Mythology, which is enough reason to be excited about the soft reboot for the franchise. The fact that Kratos’ rage is now something to manage rather than unleash provides a lot of promise for the next game, and I have no doubts that it’s going to be great.
Knack 2 (Japan Studio)
Knack, a PS4 launch exclusive, was incredibly okay. Its gameplay was solid, but unremarkable. It had pretty good couch co-op, though, and any improvement to that experience just about guarantees I’ll be picking this one up.
It’s a Spider-Man game. Developed by a studio that’s got a hell of a lot more hits than misses in its history. The studio that made Sunset Overdrive. Its story (?) may have been lacking, but its gameplay is unmatched.
At the very least, it has to be better than the Spider-Man games Activision forced Beenox to rush out, right?
Detroit: Become Human (Quantic Dream)
Quantic Dream made a name for itself as a studio built on interactive storytelling. Did they peak with 2010’s Heavy Rain, though? Beyond: Two Souls failed to live up to its predecessor, and the studio’s facing a lot of strong competition in the interactive storytelling realm as its next game (hopefully) nears its release.
Telltale Games continues to put out good to great gaming experiences based on popular properties, but the new standard was set by Dontnod Entertainment. 2015’s Life is Strange had choices that at least seemed to matter, and a story that adapted to those choices nicely. Quantic Dream has a lot to live up to, but there’s no reason to doubt their ability to do it.
Death Stranding (Kojima Productions)
No, we still don’t know what Death Stranding is. I’m not sure Hideo Kojima really knows what Death Stranding is at this point. But it would be foolish to not at least be intrigued by what it could be.
Crash Bandicoot N. Sane Trilogy (Activision)
Is the N. Sane Trilogy actually exclusive to PS4? I don’t think we’ll know until closer to the package’s June 30 release. Maybe later.
But it’s three remastered platformers with a once iconic character and buckets of nostalgia built in. I’ve been sold on this one for a while
Hellblade: Senua’s Sacrifice (Ninja Theory)
Ninja Theory’s next game is currently scheduled for release on PS4 and Windows. Whether Hellblade will even be a console exclusive isn’t clear at this point given its independent status, but Ninja Theory’s got a pedigree of making good, fun games. That’s enough for it to make this list.
Nex Machina (Housemarque)
A new twin stick shooter from a studio known for making excellent twin stick shooters. What more could anyone want?
Given the breadth of systems on which Supergiant’s previous games are available, I don’t expect even a loose definition of exclusive to apply for long. But Pyre is fantastic. I’ve only had a chance to play the multiplayer portion of the game, but that’s a blast. Its single player should be equally excellent—and I wouldn’t be surprised if Pyre ends up on many best of the year lists whenever it releases.
There are a lot of other exclusives on the way, but even just a few of the titles on this list should be enough to keep most gamers interested. Will Microsoft have anything close to this list for Scorpio? For their sake, and for the good of gamers worldwide, I hope so.